GENRE : RPG
DEVELOPER: SEGA
PUBLISHER: SEGA
NUMBER OF PLAYERS: 1


Review by Elitt
(Reader Review) 

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SHINING: THE HOLY ARK

After many months of complaining by Sega RPG fans, the Saturn now has it's first TRUE RPG, Shining The Holy Ark (SHA). While following closely to it's predecessors in the Shining series (most notably Shining In The Darkness (this game is subtly mentioned in the 1st town!)) SHA improves in graphical quality and overall scope of the adventure. Please note that this review is based on playing through the first two mazes.

Graphics:
Overall SHA looks likea typical 1st person dungeon-style game. It may remind many of the old PC game Dungeon Master. Where the graphics really step up to 32-bit is during the frequent battle scenes. The creatures you fight against arewell-animated and lunge at you during battle. The scaling effects are well-done,although there is some pixilation, especially in people's faces. The spell effects are awesome. The fire spells light up the screen, and the heal spells cast a shimmering light on your character. Also during battle whenanother member of your party attacks a beast, you see him/her moving towards the monster and hitting it.

The towns look OK, nothing special. You are allowed to roam freely around the villages, speaking to people and buying your typical RPG stuff. There are also real-time cinema sequences that blend seamlessly into the story (a very bizarredream sequence follows the prologue!). No CGI here..just rendered characters that animate brilliantly!
8.0

Sound:
Typical RPG stuff..kinda gets boring after a while. The monsters do have differing screams, growls, etc.
6.0

Control:
SHA has one of the best control systems of any RPG that I've played. Most commands (Inventory, Status, items,etc.) are accessed through the typical shining 4 square system controlled by the A (activate) and B(cancel) buttons.The X and Y buttons help you look up/down and left/right. The battles are turn-based to the typical fight/retreat/defend/magic system is implemented. All the menu screens are easy to control and flow very easily.
9.0

Gameplay:
This is one of the smoothest RPG's I've ever played! The best thing about this game is that there is no loading time before battles. The enemies pop right up and you're into battle! The first person view, while hard to get into at first, quickly becomes second-nature. The story so far is quite intriguing, and the game looks to have a lot of depth to it from a story angle. The quest also appearsto be lengthy. There are a wide variety of creatures you encounter, andyou don't always travel in an underground dungeon. The second maze finds yourself in a forest. One feature that SHOULD be implemented in more RPG'sis the Automapping feature. Hit the start button while in a dungeon andyou see a map of where you've been and the direction you're facing! Thishelps a lot in not back-tracking and fighting worthless (and sometimes costly) battles.
9.5

Overall, SHA delivers for the RPG fan. Unlike other 32-bit RPG's so far, SHA takes the genre up to another level. With good, colorful graphics, a seamless interface, and animated battles, SHA should keep RPG fans happy for a bit. With a few other RPG's soon to hit the Saturn, fans of the genre now have something to do other than complain about the lack of Saturn RPG's


SCORE :9.2